HydraSolver

← Back to hydrasolver.com Full feature list →

Stud · beta

Five Card Stud Solver

Solve Five Card Stud on your desktop: whole hands from 2nd street, heads-up or three-handed, and every heads-up spot from 4th street solved exactly, one hole card and four up.

Buy HydraSolver — $899 Read the proof

Or try the full version for 10 days — $150.

  • 2nd streetwhole hands from the door cards
  • Heads-up or 3-handedwhole hands
  • Exactheads-up from 4th street
  • 5 GBof RAM
Five Card Stud heads-up from 2nd street: the 4♥ bring-in facing the K♠’s completion — fold 64%, call 22%, raise 14% — on a chart of its one hole card, ranks across and suits down. Pairs and hole cards ten or higher play on; the rest fold. The strip shows 2nd street giving up under 0.05 big bets per 100 hands.
Five Card Stud from 2nd street: the bring-in’s answer to a completion, card by card.

What you can solve

Five Card Stud at fixed limit, one card in the hole.

  • Whole hands from 2nd street Heads-up or three-handed, with your own door cards, ante, bring-in, limits and bets a street. Fold players in front and their antes stay in the pot.
  • Walk the hand Take each action, see how often each seat takes it, and deal every up-card yourself or at random, street by street to the showdown.
  • Exact from 4th street When two are left as 4th street begins, the rest of the hand is solved exactly for the line you are on, from the ranges each seat played the hand with, and keeps sharpening while you play on.
  • Three-handed late streets With three still in on 5th street, the rest of the hand is solved on its own for the line on screen, with every hand’s EV and the other seats’ ranges.
  • Your own spots Set up any heads-up 4th- or 5th-street spot: the up-cards, the dead cards, the pot and each seat’s range by hand class. Its exploitability and both seats’ EVs show as it solves.
  • Your own tree Leave out limps, bring-in completes or check-raises to solve a simpler hand, and give each street its own number of bets.
  • List and Classes Every hand with its frequency and EV, or hand classes the way players name them: a pair, two big cards, a draw. Show another seat’s range, filter and sort.
  • Saved, on your machine Hands and spots save and reopen like every other HydraSolver solve, while they solve too. Copy puts any table on the clipboard for a spreadsheet.
  • Chip EV Stud solves count chips. Rake, side games and tournament settings do not apply to them.
  • Measured Heads-up from 4th street, the most a perfect opponent can take is under 0.008% of the pot, checked by a separately written program. Read the proof

RAM

RAM by game.

What one solve of the whole hand needs at the bets the screen starts with, rounded up.

GameWhole hand
Heads-up3-way
Five Card Stud5 GB5 GB

Windows 10 or Server 2016+, 64-bit, 16 GB of RAM or more, and 5 GB of free disk for Hold’em, Short Deck, Stud and Draw. Full system requirements · Rent a server

License

One price. Everything included.

  • Single $899 · Dual $1,299One machine or two. Every game, every feature and every update for a year. No tiers, no add-ons.
  • 10-day trial · $150Try the full version, unrestricted, for 10 days. Upgrade to Single or Dual for the difference at any time. Start a trial
  • On your desktopRuns on your own Windows PC. Your hands, trees and solves stay on your computer.

Questions

Common questions.

What does it solve in Five Card Stud?

Whole hands from 2nd street, heads-up or three-handed, at fixed limit; and any heads-up spot from 4th street on, which it solves exactly. The best hand showing acts first.

Is it exact?

From 4th street heads-up, yes: every hand and every card, and the proof measures it. The whole hand from 2nd street is solved by self-play over sampled deals with similar hands grouped together; its accuracy is measured in play.

How much RAM does it need?

About 5 GB, heads-up or three-handed, at the bets the screen starts with.

Is it finished?

It is in beta in HydraSolver: solving, reading and saving work, and it keeps improving with each release.

Does it run on Mac or Linux?

No. HydraSolver is a Windows desktop app: Windows 10 or Server 2016 and newer, 64-bit. You can rent a Windows server from us and connect by Remote Desktop.

What does it cost?

$899 for one machine or $1,299 for two, for a year. Every game, every feature and every update is included. A 10-day trial of the full version is $150. Pay by card or Bitcoin.

Is there a free trial?

You can try the full version of HydraSolver, unrestricted, for 10 days — just $150. The trial can be upgraded to Single or Dual for the difference at any time.

More solvers

Same app, same license.

Buy HydraSolver Try 10 days — $150 See every feature ← Back to hydrasolver.com